Sunday, May 4, 2008

Wiizards: 3D gesture recognition for game play input

Wiizards: 3D gesture recognition for game play input

Kratz et al use HMMs to classify accelerometer data from Wiimotes to create a game. Their system achieves high accuracy rates when tested on data generated by the same users who produced the training data, but only about 50% accuracy on other users.

Discussion
HMMs + Wii = gesture recognition.

Reference
Kratz, L., Smith, M., and Lee, F. J. 2007. Wiizards: 3D gesture
recognition for game play input. In Proceedings of the 2007 Conference
on Future Play (Toronto, Canada, November 14 - 17, 2007). Future Play
'07. ACM, New York, NY, 209-212.

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